The problem was that it went too heavy on the themes of discrimination against the augmented and cyborgs, gathering controversy by equating it to the very real Apartheid. Mankind Divided from 2014 aimed to please fans with a new title in the series. Things were looking good for Deus Ex, so there had to be a sequel eventually. Furthermore, Adam Jensen became the broody, cool protagonist the series always needed and his iconic line "I never asked for this" was featured in countless memes and fan creations. This time around the shooting, melee combat, takedowns, stealth, and hacking all felt like legitimate playstyle choices.ĭeus Ex Human Revolution revived interest in the series, and ever since then, it got several novels and even a mobile prequel titled The Fall which further expanded the universe. The story in Human Revolution is generally more grounded, but the improvements in stealth gameplay and freedom throughout the adventure are so vast that the game still got an incredible audience, outselling any of the other titles in the series. Augmented people in this version of the world face discrimination and are frowned upon and treated as drug addicts, as they very literally require taking drugs so their bodies would not reject the augments. This time around, players were closer to the present-day, where bionic augments are just starting to become commonplace. The next game in the series would not come out until 2011, this time under Eidos-Montreal's wing.ĭeus Ex: Human Revolution managed to turn things around for the series by introducing a new protagonist in Adam Jensen, but also by freeing itself of the baggage of its predecessors by turning into a prequel. This ordeal killed the franchise for almost a decade, up until Square Enix acquired Eidos and its studios, along with classic IPs such as Tomb Raider, Thief, and Deus Ex itself. Ion Storm would go on to shut its doors in 2005, while Eidos kept the rights to the series. On the gameplay side, it offered simplified map layouts, less options for stealth, and worse hacking minigames. This game failed to include a compelling protagonist in Alex D, a successor of sorts to JC Denton. The original game by Ion Storm is one of the great classics of its time, but its sequel from 2003, Deus Ex: Invisible War, failed to recapture the mojo. There are actual Illuminati in the games, as well as aliens, and questions about what makes a human a "human." It is incredibly campy, overly serious, and fun, all at the same time by feeding into one single question: "What if every conspiracy theory ever was real?" While this might be a scary question in 2021, the idea was incredibly quirky and clever 20 years ago before the age of social media, and it earned the series an incredible following. The conspiracies got insane, and this remained key to the Deus Ex series. Characters like JC Denton or Adam Jensen would go on to become some of the most beloved leads of their generation, as each game was held to the highest standard. These games are deep RPGs about dark futures, where augmented humans are slowly becoming the norm, and there are profound layers of paranoia and conspiracies throughout which we guide its protagonists. RELATED: Guardians of the Galaxy Shows How Future Marvel Games Should be Done Legacy of the Deus Ex Franchiseĭeus Ex is a beloved franchise that started out all the way back in 2000 with one of the most ambitious PC games of all time, but had some sequels that were hit or miss. Eidos-Montreal proved the studio is at their best when creating singleplayer action-adventure games, and this success should open the door for Deus Ex's return. This title made beautiful use of the Marvel characters in an incredibly well-crafted story that surprised critics and fans alike with its snappy dialog and fantastic plot. It was announced during Geoff Keighley's Summer Games Fest back in June and released just a couple of months later on October 26. Guardians of the Galaxywas one of the big surprises of 2021. However, when it came to the best narrative category, the big winner was Marvel's Guardians of the Galaxy. The game that walked away with the Game of the Year award, the most prized of the evening, was the brilliant story-driven It Takes Two. In 2021's celebration of the best and greatest, one of the big surprises was how much of a role the writing of games seemed to play. The Game Awards, the gaming industry's equivalent to the Oscars, took place in Los Angeles at the Microsoft Theater.
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